1.
Wijaya B, Noor Santi R. APLIKASI CONSTRUCT 2 UNTUK MERANCANG GAME “PETUALANGAN SI BELONG”. Information Technology and Telematics [Internet]. 20Jul.2019 [cited 23Nov.2024];8(2). Available from: https://www.unisbank.ac.id/ojs/index.php/fti3/article/view/6610