APLIKASI GAME PETUALANGAN “ENYONG KENCOT” MENGGUNAKAN CONSTRUCT 2 BERBASIS ANDROID

  • Kukuh Dwi Farizki
  • Budi Hartono
Keywords: Keywords: Games, Food Games, Adventure, Android.

Abstract

Abstract

 

Enyong Kencot is an adventure platformer game where the Enyong will adventure after school, down the obstacles while collecting snacks and food. This game is inspired by the desire to introduce Purbalingga's unique cuisine to children through smartphone games. Players must play as enyong and look for 3 food items at each level. After getting 3 pieces of food, the star item will appear. After the player takes a star, the player must answer questions about Purbalingga's typical food and if they are correct they will get a snack bonus and food info. Snacks are collected as much as possible in order to achieve the highest score.

                                                                                                                                      

References

DAFTAR PUSTAKA

[1] Alfun, A. (2018). Aplikasi Game Petualangan Cepot Untuk Mengenal Budaya Jawa Barat Menggunakan Construct 2 Berbasis Android. Fakultas Teknologi Informasi, Universitas Stikubank. Semarang.
[2] Arif, N. (2018). Rancang Bangun Game Petualangan Menyelamatkan Aksara Jawa Mengunakan Construct 2. Fakultas Teknologi Informasi, Universitas Stikubank. Semarang.
[3] Fahlevy, Z.F. (2017). Implementasi Collision Detection Permainan Fly Bee menggunakan Game Maker. Fakultas Teknologi Informasi, Universitas Stikubank. Semarang.
[4] Faisol, G.H. (2017). Rancang Bangun Game Pertualangan Satwa Langka Di Indonesia Mengunakan Construct 2 Berbasis Android. Fakultas Teknologi Informasi, Universitas Stikubank. Semarang.
[5] Daniel, H., Clarissa., & Margaretha, L. (2014). Perancangan Aplikasi Game Edukasi Adventure Puzzle “Chemical Panic” Berbasis Java Pada Android. Universitas Bina Nusantara.
[6] Muchammad, S. (2014). Rancang Bangun Game Petualangan Pengenalan Nama Hewan Dengan Bahasa Arab Dan Indonesa Berbasis Android. Universitas Muria
Published
2019-05-27
How to Cite
Dwi Farizki, K., & Hartono, B. (2019). APLIKASI GAME PETUALANGAN “ENYONG KENCOT” MENGGUNAKAN CONSTRUCT 2 BERBASIS ANDROID. Information Technology and Telematics, 8(2). Retrieved from https://www.unisbank.ac.id/ojs/index.php/fti3/article/view/6545
Section
Articles